NOTICIAS

    • SPLATTERLADDER
    • SPLASH DAMAGE
    RtCW Into the Eagles Nest

    Return to Castle Wolfenstein

    RtCW Into the Eagles Nest

    This is a remake, created by Kurtis, of the first Return to Castle Wolfenstein DOS game, which was released in 1987.

    The goal is to find the elevator pass, activate the detonator and enter the elevator. The .map files are included in the download if you want to improve the maps.

    Changes:

    - Start from menu - Better lightning - 3 new maps - New textures

    Screenshots:

    Dowload the new version HERE

    Source - ModDB - Vicpas

     

    Happy Birthday Return to Castle Wolfenstein!

    Happy Birthday Return to Castle Wolfenstein!

    RtCW is now 19 years old!

    Return to Castle Wolfenstein is a first-person shooter video game published by Activision, released on November 19, 2001 for Microsoft Windows and subsequently for PlayStation 2, Xbox, Linux and Macintosh. The game serves as both a remake and a reboot to the Wolfenstein series. It was developed by Gray Matter Interactive and Nerve Software developed its multiplayer mode. id Software, the creators of Wolfenstein 3D, oversaw the development and were credited as executive producers. The multiplayer side eventually became the most popular part of the game, and was influential in the genre. Splash Damage created some of the maps for the Game of the Year edition. A sequel, titled Wolfenstein, was released on August 18, 2009.

    Source - Wolfenstein4ever - Dexter

    RealRtCW 3.1

    = Return to Castle Wolfenstein =

    = RealRtCW 3.1 =

    This is the latest version of the classic Return to Castle Wolfenstein modification, RealRtCW, created by Wolfetplayer. This new version is also available on the Steam platform. A brand new map pack addon is also available with this release.

    What's new?: Subtitles support (BETA) Steam Workshop integration (Steam version only) Removed GOG support (Steam version only) UI overhaul (main menu+in-game menu) Venom Mod graphical improvements integrated New icon New training level New MP34 model New skins for M1 Garand, MP40, G43 New tripod model g_jumptime added for strafejumping (1-off, 0-on) Soundtracks from console versions added Blackguards now using vanilla skins (upscaled) autoexec added W3D secret level added as alternate changelevel for W3D E1M1

    Screenshots:

    Download the new version HERE

    Download the new map pack addon HERE

    Do you own a Steam version of Return to Castle Wolfenstein? Visit HERE

    Source - ModDB - Wolfetplayer

    RealRtCW Cooperative Mod

    = Return to Castle Wolfenstein =

    = RealRtCW Cooperative Mod =

    RealRtCWCOOP merges features and elements from versions 2.21 and 3.0 of RealRtCW, acting as a huge add-on upgrade for RtCWCOOP. This is WolfETPlayer's version of his mod for RtCWCOOP players. Models, animations, user interface, textures, most of the RealRtCW content is available in RealRtCWCOOP.

    Screenshots:

    Installation Instructions:

    Step 1 Install Return to Castle Wolfenstein - RtCWCOOP, which is needed to launch RealRtCWCOOP, requires the original game. A Steam or GOG copy is advised. Step 2 Install RtCWCOOP - RealRtCWCOOP requires RtCWCOOP - preferably the latest version (1.0.2). Step 3 Install RealRtCWCOOP - 2. Extract the archive into your RtCW (RtCWCOOP) directory (where the main folder is located).

    Download RealRtCWCoop HERE

    Download RtCW Cooperative 1.0.2 - Linux Versions HERE

    Download RtCW Cooperative 1.0.2 - Mac Versions HERE

    Download RtCW Cooperative 1.0.2 - Windows Versions HERE

    Source - ModDB - William Faure

    RealRTCW Steam Launch Trailer

    = Return to Castle Wolfenstein =

    = RealRTCW Steam Launch Trailer =

    RealRTCW is an overhaul mod for critically acclaimed Wolfenstein classic. It features new renderer, expanded arsenal, rebalanced gunplay, new high quality models,textures and sounds.

    RealRtCW on Steam HERE

    Source - ModDB

    RtCW Venom Mod - version 6.5.6

    = Return to Castle Wolfenstein =

    = RtCW Venom Mod - version 6.5.6 =

    Hellbaron has released a brand new version of his classic Return to Castle Wolfenstein modification, RtCW Venom Mod. This fantastic mod is for both singleplayer and multiplayer game modes and is a definite "must have" for all fans of RtCW.

    Screenshots - Multiplayer and Singleplayer:

    What's new?:

    Fixed/retextured textures of german helmets.(Multiplayer) Fixed HD fonts.(Multiplayer) Added many new effects and HD textures. (Multiplayer and singleplayer) Updated weapon textures. (Multiplayer and singleplayer) Complete revision of the entire mod features. Improved textures for Nvidia graphics card users.

    Download the new version HERE

    Source - ModDB - Hellbaron

    The Dark Army Uprising Cooperative

    = Return to Castle Wolfenstein =

    = The Dark Army Uprising Cooperative =

    Starting today, all 3 campaigns of The Dark Army: Uprising Remastered, (Day, Night and Dark campaigns; 21 missions total), are playable cooperatively, from 1 to 8 players, in The Dark Army: Uprising Cooperative, for RTCWCOOP.

    Screenshots:

    Download the new release HERE

    Source - ModDB - William Faure

    RtCW Horror Pack

    = Return to Castle Wolfenstein =

    = RtCW Horror Pack =

    Dialog has released a video update of his RtCW Horror Pack, which will be available to the community very soon.

    Four maps will be included in this pack:

    Asylum Catacombs 1 and 2 Church

    Here's the video promo:

    Real Fortress 2

    = Return to Castle Wolfenstein =

    = Real Fortress 2 =

    This is the new release of the singleplayer addon, The Fortress 2, created by Vicpas, for Return to Castle Wolfenstein, which has now been made compatible for RealRTCW Mod.

    What's new?:

    - New weapons - Rebalanced AI - More new secret areas - More new areas in the last level - More enemies and action - New features from RealRTCW Mod

    Screenshots:

    Download the new release HERE

    Source - ModDB -Vicpas

    Ronboy - Mapping Resources for RtCW

    = Return to Castle Wolfenstein =

    = Ronboy - Mapping Resources for RtCW =

    Return to Castle Wolfenstein mapper and modder, Ronboy (aka Mike Smith), has recently announced that due to commitments in every-day life, he has had to, unfortunately, call it a day in regards to creating any more maps and mods for Return to Castle Wolfenstein.

    As far as we here at Wolffiles and Splatterladder are concerned, Mike is and always will be, one of the best promoters of and contributers to Return to Castle Wolfenstein mapping and modding. We wish him the very best for the future, he'll always have our admiration and thanks for all his hard work and dedication to our Wolfenstein Community over many years.

    Here is what Mike had to say about this latest news:

    This is a sad decision that I didn't want to reach, but real life is very important to me. However, I'm not trashing all the hard work that I've done thus far. I'll post download links to my mapping content, i.e. custom sounds, models, music, textures and of course, the source .map files for everything that I've collected.

    This means that if someone wants to finish Castle Wewelsberg or my unfinished Christmas-themed map, Jerry Christmas, then they can complete these mapping projects. I won't make the mistake of keeping my mapping content hidden away to be lost forever, like some other mappers have done with their abandoned projects.

    If anyone has any questions, feel free to contact me. - Mike Smith

    Screenshots of some of Mike's work:

    Download the Ronboy - Mapping Resources Pack HERE

    Ronboy on ModDB HERE

    RealRtCW on Steam

    = Return to Castle Wolfenstein =

    = RealRtCW is coming to Steam =

    Yes, Wolfenstein Community, you read that headline correctly, RealRtCW mod is coming to Steam! Wolfetplayer has been working on this project for a long time, but finally RealRtCW has its own Steam Store page.

    What does it mean for the future of the mod?

    Steam is an amazing platform for both users and developers. Steam can provide constant and more frequent updates and it will be much more convenient for you to download them! However, don't worry, Wolfetplayer is planning to maintain both Steam and ModDB versions of the mod.

    Steam Workshop and Steam Cloud

    Wolfetplayer is planning to take a full advantage of the Steam Workshop feature. All custom maps addons are going to be uploaded there for easy download and access. Steam cloud is also supported. Now your saves and configs are going to be in sync with cloud drive.

    Release date?

    The Steam version of RealRtCW is going to be released this year. We can't tell you the exact week or month, but it's coming when it's ready. RealRtCW still requires more polishing and bugfixing to proper represent our RtCW modding community in Steam.

    Add RealRtCW to your Steam Wishlist HERE

    Source - ModDB - Wolfetplayer

    The Dark Army Uprising Remastered

    = Return to Castle Wolfentein =

    = The Dark Army Uprising - Remastered =

    William Faure has released his much-anticipated, updated version of his classic Return to Castle Wolfenstein modification, The Dark Army Uprising - Remastered. Here is what William had to say about this latest version:

    Finally, after 3 years of development, the overhaul of The Dark Army Uprising is complete and after a total of  7 years, the mod is at last what it was always supposed to be. I hope you'll like it.  - William Faure

    New Features:

    New playable levels Re-imagined story Deeper storytelling (new cutscenes, new dialogues...) Revamped, improved and expanded maps Coherent and realistic level design Reworked Day & Night campaign features Brand new dynamic user-interface Movie-like camera angles during cutscenes New "Realism" difficulty (RealRTCW 3.0) New weapons & items (RealRTCW 3.0) New secret areas & treasures New Easter-eggs & secrets New Game+ mode (coming soon) Dark Campaign (coming soon) Dark Realm (coming soon)

    Screenshots:

    Download the new release HERE

    Source - ModDB - William Faure

    Real Age of Horror

    = Return to Castle Wolfenstein =

    = Real Age of Horror =

    Vicpas has released a new version of his amazing Return to Castle Wolfenstein singleplayer adventure, entitled, RtCW Age of Horror.  There's 18 maps to play, plus a special bonus map too, with each level being an excellent challenge for all players, new or old.

    What makes this new version even better? It's due to it now being compatible with the superb RealRtCW, created by Wolfetplayer.

    What's new? :

    New weapons Rebalanced AI More new secret areas More new areas in some levels More enemies and actions New features from RealRtCW Mod

    Screenshots:

    Download Real Age of Horror HERE

    Source - ModDB - Vicpas

    RtCW Vendetta 1.3.2

    = Return to Castle Wolfenstein =

    = RtCW Vendetta 1.3.2 =

    Yo$hik has released an updated version of his classic Return to Castle Wolfenstein adventure, RtCW Vendetta.

    Storyline:

    The Allied Intelligence Agency has received reports that German scientists are developing a new air apparatus known as the Helicopter. These combat prototypes can destroy armored vehicles and infantry.

    As an Allied agent, you must infiltrate the German facility and eliminate all high-ranking personnel associated with this project and obtain all relevant information and documentation of the project before these deadly prototypes are deployed in the battlefield.

    What's new?:

    - fully synchronised with latest RealRTCW 3.0 mod build with all features (recoil mechanic, new weapons and hand models, new difficulty level Realism mode, etc) - new holdable items - Morphine - fixed bugs reported via community - bring back old render for low systems (but remember about visual difference about rend2 and old) - now all cvars are unlocked, you can make setups the you want them. - better work for AI dog - new AI Nurse and Hospital porter - minor changes in level design for better fps optimisation

    Screenshots:

    Download the new version HERE

    Source - ModDB - Yo$hik

    Real Hiperons Home

    = Return to Castle Wolfenstein =

    = Real: Hiperons Home =

    This is a small RtCW combat map converted by Vicpas for use in RealRtCW. The map features many enemies to fight and three objectives to complete. However, the mission will fail if Captain Hiperon is killed, so make sure that he stays alive as you complete your map objectives.

    Screenshots:

    Download Real: Hiperons Home HERE

    Source - ModDB - Vicpas

     

    - Max Downton
    Outcasters: Game Modes

    From new levels to characters to game modes to customisation, we’ve been stuffing you full of Outcasters information nuggets lately. Well, this week we thought we’d give your brains a rest and give you a quick recap (and plenty of gameplay footage!) of the three game modes coming to Outcasters: LAST CASTER STANDING Our OG […]

    The post Outcasters: Game Modes appeared first on Splash Damage.

    - Max Downton
    Outcasters: Customisation

    The Outcasters hype train keeps on rolling and this week, it’s the Customisation Station. If you missed the last stop you can check out Team Battle right here. We’ve talked a bit about how you can customise your Outcaster before, but today we’ll be taking a deep dive into the world of hats, capes, wings, […]

    The post Outcasters: Customisation appeared first on Splash Damage.

    - Max Downton
    Announcing: Team Battle

    If you’ve been keeping up with Outcasters news (and if you haven’t, you can do that here or here we’ll wait, it’s cool), you’ll know that we’ve shown off two game modes so far: Gold Rush and Last Caster Standing. Well today, as part of The Escapist Games Showcase: Fall Edition, we’re revealing a third: […]

    The post Announcing: Team Battle appeared first on Splash Damage.

    - Max Downton
    Blocktober: Dirty Bomb

    And here we are, the final part of our Blocktober series: Dirty Bomb. We know, we know, it’s November, but it wouldn’t be Dirty Bomb related without a slight delay, right? If you missed our Blocktober articles on Outcasters or Gears Tactics you can check them out as well. We thought long and hard about […]

    The post Blocktober: Dirty Bomb appeared first on Splash Damage.

    - Max Downton
    Blocktober: Gears Tactics

    Welcome to part two of our Blocktober series! In part one we talked about a couple of maps in Outcasters; from the original sketches to the blockouts, and a glimpse at their final, arted designs. In part two we’re talking about the critically acclaimed Gears Tactics with a handful of our level designers; Darren, Konstantin, […]

    The post Blocktober: Gears Tactics appeared first on Splash Damage.

    - Max Downton
    Blocktober: Outcasters

    Welcome to Blocktober! Blocktober is an annual celebration of all things Level Design. This year we wanted to show off some of the amazing work our Level Designers have done on three of our games. One this week, one next, and one in the final week of October.  We won’t spoil the surprise, but make sure you’re following […]

    The post Blocktober: Outcasters appeared first on Splash Damage.

    - Max Downton
    G Into Gaming Awards: Cinzia Musio

    At September’s GI.biz ‘Best Places to Work’ awards, G Into Gaming announced the third annual ‘G Into Gaming Award’ winner; our very own Diversity and Inclusion Advisor, Cinzia Musio. So we took the opportunity to sit down with Cinzia to talk about Diversity and Inclusion at Splash Damage, the award, and how things have changed […]

    The post G Into Gaming Awards: Cinzia Musio appeared first on Splash Damage.

    - Max Downton
    Outcasters: Interview Wrap Up

    We’ve loved being a part of the Stadia community since we announced Outcasters earlier this year. Everone has been so welcoming to us, and we’re have a great time chatting about Outcasters on social media. We did a round of interviews when we announced Outcasters, but we wanted to talk to some of the Stadia-specific […]

    The post Outcasters: Interview Wrap Up appeared first on Splash Damage.

    - Max Downton
    Making Gears Tactics: News Wrap Up

    Can you believe it’s been 4 months since Gears Tactics was released? We’ve loved seeing your streams, videos, fan art, reviews, and comments in that time, it’s been incredibly humbling for us all to see and hear how much you’ve all enjoyed Gears Tactics. Over those 4 months, we’ve also been talking about how we […]

    The post Making Gears Tactics: News Wrap Up appeared first on Splash Damage.

    - Max Downton
    Outcasters in the news

    What a whirlwind! Can you believe it’s been a little over two weeks since we announced Outcasters? We’ve been overwhelmed with the response so far, from both press and players alike, and wanted to round up some of the important stuff that’s happened. Firstly, we wanted to pull together some of the interviews we did […]

    The post Outcasters in the news appeared first on Splash Damage.

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