Cvars y configuración del cliente

cg_= Juego. cliente

  • cg_announcer – Toggles the announcer voice on map start (“FIGHT!”), win (Allies win!) etc
  • cg_autoactivate – Toggles automatically picking up items (paks, weapons etc)
  • cg_autoReload – Toggles automatically reloading weapon when clip becomes empty
  • cg_autoswitch – Toggles automatically chaning weapon when current one is out of ammo
  • cg_bloodDamageBlend – Amount of blood flashed on screen when you take damage. Also cg_bloodFlash
  • cg_bloodFlash – Toggles the blood effect when you are shot
  • cg_bloodTime – Duration of blood puddle effect on walls/floor etc
  • cg_complaintPopUp – Toggles wether to show the popup about filing complaints after a TK
  • cg_crosshairAlpha – Sets the transparency of the crosshair
  • cg_crosshairColor – Sets the colour of the crosshair
  • cg_crosshairHealth – Toggles crosshair changing colour to indicate your health
  • cg_crosshairPulse – Toggles the crosshair changing size according to bullet spread
  • cg_crosshairSize – Size/scale of the crosshair
  • cg_cursorHints – Toggles displaying action hint icons when near interactive objects
  • cg_drawBuddies – Toggle showing the icon above players in your fireteam
  • cg_drawCompass – Toggles displaying the compass on the HUD
  • cg_drawCrosshair – Sets which crosshair to use
  • cg_drawCrosshairNames – Wether to draw the names of players when crosshair is on them
  • cg_drawCrosshairPickups – Supposed to toggle a hand icon when crosshair is over items you can pick up. See cg_cursorHints
  • cg_drawFireteamOverlay – Toggles the Fireteam overlay on the HUD
  • cg_drawFPS – Toggles a FPS counter on the HUD.
  • cg_drawGun – Toggles displaying your weapon
  • cg_drawReinforcementTime – Toggles displaying your teams’ respawn timer on the HUD
  • cg_drawRoundTimer – Toggles a countdown of the time left for the current map
  • cg_drawSnapshot – Toggle a display showing snapshot counter
  • cg_drawStatus – The alpha (transparency) of the watermark HUD display, if the server has one.
  • cg_footsteps – Toggles the sound of footsteps
  • cg_fov – Sets the player’s Field of View
  • cg_lagometer – Toggles a connection-related display on the HUD
  • cg_marktime – Duration of bullet marks on walls etc
  • cg_noAmmoAutoSwitch – Toggles wether to change weapon when it is out of ammo
  • cg_noVoiceChats – Toggles the audio of voice chats
  • cg_printObjectiveInfo – Toggle displaying popup message on objective activity, “east radar parts returned”
  • cg_recording_statusline – Move the demo recording text around, 0 to remove.
  • cg_shadows – Toggles display of player model shadows
  • cg_showblood – Toggles showing blood spurt effect
  • cg_stats – Shows the frame number in console
  • cg_swingSpeed – Speed the player model animation turns, after the player turns
  • cg_teamChatsOnly – Toggles only displaying chats from teammates
  • cg_tracerchance – Likelihood of bullet tracers
  • cg_tracerlength – Length of bullet tracers
  • cg_useScreenshotJPEG – Wether autoScreenshot’s are of the JPEG or TGA format
  • cg_voiceSpriteTime – Duration of the ! Vsay indicator sprite above player heads. 1000 = 1 sec
  • cg_wolfparticles – Toggles display of particle effects ? e.g. Explosions, some smoke effects.
  • cg_zoomDefaultSniper – Initial zoom with sniper & binocular, 4 = fully in, 20 = fully out

cl_= motor del juego del lado del cliente

  • cl_allowDownload – Toggles downloading missing files from the server
  • cl_anglespeedkey – When pressing +left or +right keys, this sets the speed that the view angle turns
  • cl_autorecord – At 1, then it will start/stop recording a demo at the start/end of each match.
  • cl_autoupdate – 1 = Automatic game update checks on launch.
  • cl_avidemo – Writes the specified number of jpeg screenshots each second so you can use software to make a fragmovie
  • cl_downloadName – Stores name of file you’re downloading via the game
  • cl_freezeDemo – Pauses demo playback at 1
  • cl_guid – GUID of player
  • cl_language – Stores the language of user’s ET. English is 0
  • cl_maxpackets – Cap for data packet transmissions
  • cl_mouseAccel – Toggles mouse accelleration
  • cl_profile – Stores which player profile is being used
  • cl_punkbuster – Toggles Punkbuster anticheat for client
  • cl_timenudge – Supposed to be for adjusting prediction for your ping. Dont bother, use antilag.
  • cl_wwwDownload – Toggles downloading missing files from a www file server

 

Los comentarios están cerrados.