Cvars y configuración del cliente
Una relación de todas las variables ( Cvars) que componen el juego, las puedes encontrar en el archivo de configuración etconfig.cfg que se haya en la carpeta “profiles”.
Movimiento y acciones:
Acción – descripción – (tecla por defecto)
- +activate – Usar, acción (f)
- +attack – Disparo, elegir selección. (mouse boton 1)
- +back – Movimiento atrás (s)
- +forward – Movimiento hacia delante (w)
- +leanleft – Inclinarse hacia la izquierda (q)
- +leanright -Inclinarse hacia la derecha (e)
- +movedown – Agacharse en cuclillas (c)
- +moveleft – Movimiento a la Izqierda (a)
- +moveright – Movimiento a la derecha (d)
- +moveup – Salto ( Barra espaciadora)
- +prone – Tumbarse/Levantarse (x)
- +reload – Recarga del arma (r)
- +right – Mirar a derecha (mouse)
- +left -Mirar a Izquierda ( mouse)
- +speed – Correr/Andar (Bloqueo Mayusculas capslock)
- +sprint – Correr esprintar (Mayusculas shift)
- +stats – Popup box showing the stats of the player (you, or the guy you’re spectating)
- +topshots – Popup box showing the players with the best hit:miss for each weapon
- +zoom – Use binoculars
- addfavorite – For adding a server to favourites (server browser)
- autoRecord – Records a demo with descriptive filename
- autoScreenshot – Takes screenshot, JPG, descriptive filename
b = etpro Cvars
- b_anticheat – Toggles ETPro’s anticheat (etpro)
- b_antilag – Set your antilag: 0 = none, 1 = Neil Toronto’s antilag, 2 = ETMain
- b_antiwarp – Toggles code which prevents players ‘warping’ (etpro)
- b_backupcvars – Wether to save a file of the original value of cvars changed via sv_cvar restrictions (etpro)
- b_bannerlocation – Location of the text banners (etpro)
- b_bannern – Use for specifying the text of each banner (etpro)
- b_banners – Specifies number of server banners (etpro)
- b_bannertime – Duration each banner is shown for
- b_brokenlogtimestamps – Only to be used where required for certain logfile analysers.
- b_campaignFile – Sets name for a campaign file
- b_chatAlpha – The alpha (transparency) of the background of chat text
- b_chatFlags – Toggles the team flag on chat text
- b_cursefilter – Sets which words to filter out
- b_cursefilteraction – Action to take with filtered words: 1- remove word, 2- ****, 3- filter message
- b_customVoiceChat – Toggles allowing clients to use ?custom” voice chat. Not custom audio pack.
- b_cvarempty – Resets all ET Pro cvars to their defaults
- b_cvarlist – Displays ETPro cvars in console
- b_damagexp – XP system: 1= 1 XP per 50hp of damage + 1 XP per kill; 0 = ETMain system.
- b_defaultbantime – Time in seconds for bans without explicitly defined ban time (default 300)
- b_defaultskills – Sets the skill levels player’s automatically receive
- b_distanceFallOff – Wether bullets lose some of their hitpoint damage inflicted over long range
- b_drawclock – Toggles display of the clock (actual time) on the HUD
- b_drawPromotions – Wether to give popup notification when you get a rank promotion
- b_drawranks – Toggles displaying ranks on the crosshair name popup
- b_drawRewards – Wether to display a text & audio notification when you get a skills increase
- b_drawspectatoralpha – Sets alpha transparency of spectator HUD text (at the bottom of screen when spectating)
- b_drawspectatorteamflags – Toggles a team flag beside the player’s name on HUD when you are spectating them
- b_drawspeed – Player speed display on the HUD, for trickjumping.
- b_ettv_flags – For ETTV ‘master’ server. 1 disallows slaves to be kicked, 2 gives ETTV slaves shoutcaster status, 3 does both.
- b_fallingbugfix – Toggles the fall damage bugfix (dying after falling from small height)
- b_fireteamAlpha – The alpha (transparency) of the Fireteam HUD display
- b_fireteamLatchedClass – Toggle showing latched playerclass instead of rank (fireteam hud display)
- b_floodMaxCommands – Makes the client only be able to send the specified number of rate-limited commands per 30 seconds. To protect server from flooding.
- b_goatsound – Wether to play the goat noise on knife kills
- b_headshot – For ETPro headshot mode
- b_helmetprotection – Wether damage is reduced for the first headshot received
- b_hitsounds – Toggles playing a noise when your bullets hit, 0=none, 1=all hits 2=headshots only
- b_hudYoffset – Moves the HUD on the Y (vertical) axis of the screen
- b_instagibDamage – Damage done when b_headshot mode’s instagib is enabled
- b_intermissiontime – Duration the scoresheet is shown for
- b_intreadypercent – % of clients “ready” to skip intermission countdown and continue to the next map.
- b_lagometerAlpha – The alpha (transparency) of the lagometer HUD display
- b_levels_battlesense – Sets the XP requirements to trigger Levelups for the battlesense skill
- b_levels_covertops – Sets the XP requirements to trigger Levelups for CovOps skills
- b_levels_engineer – Sets the XP requirements to trigger Levelups for Engineer skills
- b_levels_fieldops – Sets the XP requirements to trigger Levelups for FieldOps skills
- b_levels_lightweapons – Sets the XP requirements to trigger Levelups for the Lightweapons skill
- b_levels_medic – Sets the XP requirements to trigger Levelups for Medics skills
- b_levels_soldier – Sets the XP requirements to trigger Levelups for Soldier skills
- b_logbanners – Toggles server banners also appearing in your console
- b_logrealtimestamps – Toggles logfiles using actual time or relative time
- b_mapconfigdirectory – Sets folder name to look for map-specific cfg config files
- b_mapscriptdirectory – Sets folder name for map
- b_mapzoom – Sets the level of zoom for the compass in HUD.
- b_match_warmupjoin – Toggles clients being able to join teams during warmups
- b_maxMortarPitch – Allows server to limit the effect of the ground’s slope on mortar deployment
- b_moverscale – Multiplier for the speed of map ?movers” (e.g. Vehicles)
- b_multiview – Toggles allowing MultiView functionality, which consumes more resources and bandwidth
- b_muzzleflash – Toggles the weapon ‘fire’ being displayed (1 – on; 0 – off)
- b_noskillupgrades – Disables skills upgrades, i.e. The ‘skill’ improvement rewards from the XP system
- b_numPopups – Sets the number of ‘popups’ on the HUD, (-1 to n; where -1=default, 0=none, n=number of popups).
- b_panzerlevelup1 – Toggles the alternate panzer levelling up system
- b_popupFadeTime – Time it takes for popups to fade (1000 = 1 second)
- b_popupStayTime – Duration popups remain on screen beforestarting to fade away (1000 = 1 second)
- b_popupTime – Delay between the event and it’s popup being displayed (1000 = 1 second)
- b_privatemessages – Minimum number of characters for name matching for private messages. A value of 0 disables private messaging entirely.
- b_pronedelay – Implements a delay in the client’s proning action
- b_riflegrenades – Toggles allowing or disallowing any riflegrenades
- b_semiAdminLevels – Sets number of SemiAdmin levels
- b_semiAdminPassn – Sets the required password for clients to become semiAdmin. Diff pass required for each b_semiadminlevels
- b_semiadmincmdsn – Sets the commands available for each semiAdmin level
- b_shoutcastpassword – Sets password required for special spectator class
- b_shove – How strong shoves are, 80 default, 0 = disabled
- b_shovesounds – Togggles playing a noise on player’s being shoved
- b_showClientCmds – Toggles logging all commands client sends to server. Mostly for logfile analysers
- b_speedinterval – Frequency of updating the speed shown on the HUD (b_drawspeed)
- b_statsaver – Wether client’s XP and stats are restored if they exit then return to the server
- b_stickycharge – Clients’ powerbar refills completely (0) or gradually after suicide (1)/any death (2).
- b_sv_hitsounds – Toggle allowing hitsounds
- b_tjl_color – Colour of trickjump line
- b_tjl_draw – When in trickjump mode, this toggles drawing trickjump lines
- b_tjl_showmaxspeed – Shows the max speed on trickjump line
- b_tjl_stepsize – Distance between two points on trickjump line
- b_votetextscale – Size/scale of the vote text
- b_watermark – Specify location of the watermark file, if you use one.
- b_watermarkAlpha – The alpha (transparency) of the watermark HUD display, if the server has one.
- b_watermarkFadeAfter – Duration before the watermark starts to fade away
- b_watermarkFadeTime – Duration the watermark image takes to actually fade away
- b_weapaltReloads – Toggles weapalt reloading
- b_xpstopwatch – Toggle for making XP remain over stopwatch rounds, XP gained in first round remains in the concluding round.
Comandos
- bind – Used for assigning keys to actions
- bindlist – Displays list of cvars in console
- bottomshots – Displays the worst aimers
- Bp – Sends text to all clients to be displayed in the banner area.
- callvote – Used for starting votes, if you dont want to use the menus
- Cancelvote – Cancel any vote in progress.
- campaign – Used for setting the campaign to be played
- classmenu – Command for opening the class selection menu
- clear – Empties the console
- clientinfo – Returns some info about your client in the console, probably also read by server
- clientkick – For kicking players, mostly used via RCON
- cmdlist – Lists all the commands in the console
- condump – Saves the recent lines in the console into a file, e.g. /condump filename.txt
- Config – For loading an etpro style .config file: config clanwar to load clanwar.config
- connect – Used for connecting to a server, /connect ip.ad.dre.ss:port
- cvarlist – Lists all cvars in the console
- delfavorite – Non-user command for removing a server from favourites
- demo – For loading a demo for playback: /demo demofilename
- developer – Enable/disable (1/0) developer mode, allows cheats and so on.
- devmap – Command for loading a map in developer mode
- disconnect – Command to disconnect from a server
- echo – “Echo” the specified text on the screen/console: /echo “blah blah blah”
- exec – Command to execute the specified file, /exec configfile.cfg
- follow – For specifying which player to spectate
- follownext – Spectate the next guy
- followprev – Spectate the previous guy
- Forcecvar – Forces the specified cvar to the specified value for all connected client’s. forcvar r_drawfoliage 0
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