NOTICIAS

    • SPLATTERLADDER
    • SPLASH DAMAGE

    = Return to Castle Wolfenstein =

    = RtCW 6 v 6 Christmas One Day Cup =

    RtCW news from Crossfire:

    There was some request by players to have another Christmas onedaycup again like last year, so here we are! United Kingdom MerlinatoR will provide a stream and will shoutcast the event. I've contacted United Kingdom TosspoT and he might be available to join the stream and shoutcast as well. More info on that soon. It's time to dust off those MP40's once again boys and girls!

    Match details:

    Date: Sunday 22 December 2019 Start: 19.00 CET Format: 6v6 Map pool: Beach, Village, Ice, Frostbite, Base Format: TBD, depends on number of signups Shoutcast: United Kingdom TosspoT (TBD), United Kingdom MerlinatoR Stream link: Merl1nator on Twitch Signup: Contact Homiee via pm on Discord

    The event is aiming towards getting 4 / 6 / 8 teams in total. Players looking for a team or trying to form one, I would suggest on joining up on our RTCW Discord Channel. The communications during the cup will also happen there! If we don't get enough signups, we might also draft some teams just before the event starts. American teams and players are more than welcome to sign up as well. I can't promise yet that playing on American servers will be a possibility though. We are looking into the matter, more on that during the coming weeks!

    Source - Crossfire - Homiee

     

    = Return to Castle Wolfenstein =

    = RtCW Venom Mod =

     

    Hellbaron has released a new version of his famous modification for 'Return to Castle Wolfenstein'.

    Whats new?:

    1] Merged and fixed new HD texture pack, (MP/SP)

    2] Re-ordered files for better compatibility between MP and SP assets

    3] Revised all character textures

    4] New effects and shaders

    5] Fixed and balanced AI for all levels

    Screenshots:

    Download the new release HERE

    Hellbaron on Youtube HERE

    = Happy Birthday Return to Castle Wolfenstein! =

    = 18 Years young! =

     

    It's November, folks, so it's time once again to wish our beloved 'Return to Castle Wolfenstein' a very happy birthday!

    'RtCW' was developed by ID Software, published by Activision and was released to the North American market on November 19th, 2001.

    Release dates: North America - November 19, 2001

    Britain and Europe - November 30, 2001

    Linux - March 16, 2002

    Mac: OS X - April, 2002

    With many mods and maps still being created for this classic World War 2 'FPS' it shows just how popular the game remains to this day. Long may this continue 🙂 .

    Source - Wolfenstein4ever - D3xt3r

    [img]https://i.imgur.com/9m0AFR0.gif[/img]

    [img]https://i.imgur.com/9m0AFR0.gif[/img]

    [img]https://i.imgur.com/9m0AFR0.gif[/img]

    = Return to Castle Wolfenstein Remake =

    = Wulfburg =

     

    Wolfetplayer, the creator of 'RealRtCW', has released his new map entitled, 'Wulfburg', for the 'Call of Duty' engine. The mission features remakes of the classic maps from 'Return to Castle Wolfenstein' singleplayer entitled, 'Village1', 'Crypt1', and 'Boss1'. Can you survive the zombie slaughter? Download the mission and test your skills!

    Download the map HERE

     

    = Wolfenstein: Enemy Territory =

    = Matrix Beta 1 =

     

    This is the latest map creation for 'Wolfenstein: Enemy Territory' by Devilsrighthand. Once again, we depart from the World War II genre and enter a more modern world, set in the year 1999.

    Storyline:

    April 2nd 1999 a computer hacker named Neo discovers that all life on Earth may be nothing more than an elaborate facade created by a malevolent cyber intelligence, for the purpose of placating us while our life essence is farmed to fuel the Matrix's campaign of domination in the real world. He joins like-minded Rebel warriors Morpheus and Trinity in their struggle to overthrow the Matrix.

    Screenshots:

    Download the new map release HERE

    Source - Splashdamage - Devilsrighthand

    = Return to Castle Wolfenstein =

    = Dark Church (Wolfenstein Remake) =

     

    Wolfetplayer has finished the remake of the "boss1" map from 'Return to Castle Wolfenstein' singleplayer using 'Black Ops III' mod tools. The original layout of the map is presented and even expanded.

    You can download it through the Steam Workshop HERE (you must own Black Ops III)

    Here is the video, showcasing the map:

    = Wolfenstein: Enemy Territory =

    = Pointe du Hoc Beta 1 =

     

    After much hard work and determination, Kemon has finally managed to release a 'beta 1' version of his superb 'Wolfenstein: Enemy Territory' map, 'Pointe du Hoc'.

    Storyline:

    June 6, 1944: To grant safe passage for the Allied ships during D-Day a small operation is launched to disable the artillery guns of Pointe du Hoc. The Allies will attempt to gain control of the bunkers on the cliff and advance into the Hinterland where the Axis have hidden the artillery guns from Allied bombers. The Axis have to prevent the loss of this strategic part of Normandy and the artillery guns at all costs.

    Screenshots:

    Download the new map HERE

    ET:Legacy official website HERE

    Source - ModDB

    = Return to Castle Wolfenstein =

    = RtCW Ancient Crypt =

     

    Dialog has released a new video trailer which highlights his next 'Return to Castle Wolfenstein' singleplayer mission, 'RtCW Ancient Crypt'. Another creepy encounter is guaranteed for all 'RtCW' fans.

    Dialog on Youtube HERE

    = Return to Castle Wolfenstein =

    = RealRtCW - version 3.0 =

     

    It's a great day for all 'Return to Castle Wolfenstein' fans as Wolfetplayer releases the latest version of his classic modification, 'RealRtCW'. Version 3.0 is, by far, his best release ever, with so much new top quality content for us all to enjoy.

    What's new?

    1] New high-poly weapons models. This is the major highlight of this update. Almost every weapon model, aside from really rare ones, (like tesla,venom and snooper), were replaced with the new high poly model. Most of the models were taken from 'Day of Infamy'. So all credits are going to the New World Interactive.

    2] New high-poly BJ's hands models. I was working on porting the new weapon models, with the close thought of replacing hands as well, because it would be a bad kind of contrast to see high poly weapons in the low-poly hands. Thanks to a good friend of mine - Maksim Gordeev, we were able to correctly pose the hands for each weapon in the game. It was tough but result is worth it.

    3] Atmospheric effects (rain & snow). Thanks to Berserker, who shared his code, we now have atmospheric effects support in RealRTCW. This is something the community been asking about since the release of 2.0. Atmospheric effects were successfully implemented in vanilla maps. Mappers and modders are free to use them in their maps\mods now.

    4] Real recoil mechanic. This feature was ported from Wolfenstein: Enemy Territory code. In Wolf: ET this mechanic applied only to pistols and Mobile MG42. In RealRTCW 3.0 this mechanic with some tuning and adjustments were apllied to all weapons. Its not something that will ruin the game, recoil here is not something you could see in military simulators, it's pretty low, but still helps you to really feel your gun. It's not just recoilless piece of plastic anymore.

    5] New difficulty level - Realism mode. I must say, I had bigger plans for this mode, but it ended up like 'Death Incarnate' mode with no manual saves. There is only autosave on the start of every level, so if you die (and you probably will) go back to the start of the map. Also I lowered the player sprint value and increased moving speed of some NPCs.

    6] New holdable items - Adrenaline and Bandages. This items were created as something to compensate for 50 HP cap on 'Death Incarnate'. Bandages act as health pack you can carry with yourself. While adrenaline will overheal you to the 125 HP and provides additional stamina, bandages can be found on any difficulty levels, while Adrenaline is something for higher difficulty levels.

    7] New map - Training Day. The idea of the firing range level was haunting me since the release of RealRTCW 2.0, but I never got the time to create something worthy of a release. However,  thanks to Yo$hik - a very talented mapper from Wolfmap.ru community, we have a 'Training Day map'. Here you can freely test all the new and old weapons.

    8] New addons. Yep, addons list were updated with Ameland, Dark Matters, Alone at War and Mages Skulls. Older addons were adapted for RealRTCW 3.0 as well. Now there are 13 custom addons for you to play.

    9] RealRTCW updated to the current iortcw engine. All credits are going to MAN-AT-ARMS, creator of iortcw engine. Almost 2000 code files were changed. Oof!

    Screenshots:

    Installation instructions:

    Installation process is quite simple now, thanks to the new automated installer. Just follow the installer instructions and install the mod into your Return to Castle Wolfenstein directory. Just as it were working in the previous versions of the mod - you must own legit Return to Castle Wolfenstein copy to play the mod. If it crashes on startup, there might be something wrong with your 'RtCW' installation - it is either not legit or broken.

    Download the new release HERE

    Wolfetplayer on ModDB HERE

    = Return to Castle Wolfenstein =

    = Splatterladder RtCW HD Pack =

     

    I've been playing 'Return to Castle Wolfenstein' since the day it was first released and I still play it to this day, 18 years later. It's definitely the best World War II singleplayer game ever made and the many mods and maps created by our Wolfenstein Community are testament to that fact. I've created this HD texture modification over the past 7 months and it's been very challenging, but also very rewarding. This is the most extensive retexturing of the game to date and I hope it adds to the enjoyment of playing this classic 'First Person Shooter' for all players, old and new.

    I've used the best HD textures I can find, the majority of which I've created on my own, however, there's also some textures from other HD packs created for Return to Castle Wolfenstein included in this release and also some from the excellent work created by Sneakerman for 'Wolfenstein: Enemy Territory'. I've also retextured the game models. - Wolf Enstein

    Screenshots:

    Download the new HD Pack HERE

    The official Splatterladder website HERE

    Wolf Enstein on ModDB HERE

    = Wolfenstein: Enemy Territory =

    = Battle of Monte Cassino - Beta 2 =

     

    Wolf:ET mapper, ETc| OnkelBob of the "Extreme Terror Clan, has released a new version of his wonderful map, 'Battle of Monte Cassino'. This release takes artistic map design to another level, being in the same league as other epic creations such as, 'Dingenskirchen' and 'Praetoria Mission 3'. If you haven't played this superb map yet then you're definitely missing out on an excellent Wolfenstein experience.

    Storyline:

    Set in a fortress above the small town of Cassino in Italy, the Allies and Axis are set on a collision course, it's a fight to the death. The mighty Fortress Monte Cassino on the Axis Gustav Line has repeatedly stopped the Allies from making their way to Rome.

    They must get their hands on the Axis secret map of this vitally strategic combat area, in order to obtain the Information they require to win the war. The Axis troops must protect the secret map at all costs, as the information contained in it can decide the fate of this turning point in history.

    Screenshots:

    Download the new map version HERE

    The official EXXTREM TERROR Clan website HERE

     

    = Return to Castle Wolfenstein =

    = RtCW Elude - Updated =

     

    Loffy has released an updated version of his excellent 'Return to Castle Wolfenstein' singleplayer puzzle-orientated map, 'RtCW Elude'. The reason for this new release was due to feedback from our Wolfenstein Community, informing Loffy that some players couldn't see some map models, such as the grand piano.

    Map Storyline:

    The WWII military conflict rages on and you are fighting for the Allies as a United States Ranger-trained agent for the Allied Office of Secret Actions, 'OSA', your mission is of outmost importance. You must track down and assassinate Oberstgruppenfuhrer Wilhelm Strasse, aka, "Deathshead".

    Can you solve all the puzzles and complete all the tasks in order to successfully complete your mission?

    Screenshots:

    Download the updated map version HERE

    Loffy on Youtube HERE

     

     

    = Return to Castle Wolfenstein =

    = RealRtCW - The Road to 3.0 =

     

    Great news for all 'Return to Castle Wolfenstein' fans with the release of a big update on the way for the classic 'RtCW' modification, 'RealRtCW'.

    The major new features of RealRTCW 3.0 are going to be:

    1. New high poly handsarms models, with support for multi-textures system.

    2. New high poly weapons.

    3. New weapon behaviour with the REAL recoil effect.

    4. Realism mode difficulty.

    5. Firing range map for testing new weapons.

    6. Atmospheric effects support for rain and snow.

    7. More supported addons.

    8. A lot of minor stuff like clean ups, optimization and new CVARs.

    This new release could be completed before the end of the year and we'll bring you all the latest news as soon as we get it.

    More info' and videos on ModDB HERE

     

    = Return to Castle Wolfenstein =

    = RtCW Elude =

     

    Loffy has released his new singleplayer mission for 'Return to Castle Wolfenstein' and it has a rather unique playing style. The map contains 7 maps that are set out in a puzzle-solving environment which are challenging to complete, but also lots of fun to play.

    Can you solve all the puzzles and conquer the tasks ahead in order to complete the mission?

    Screenshots:

    Download the new mission HERE

    Loffy on Youtube HERE

    = Return to Castle Wolfenstein =

    = The Dark Army: Uprising Remastered =

    Here's another excellent video update from 'RtCW The Dark Army: Uprising' remaster team. It's going to be even better than before and the release date can't come soon enough.

    85 Productions on ModDB HERE

     

    The time has almost come. Halo: Reach arrives on December 3rd via Xbox Game Pass, the Microsoft Store, and Steam and is now available for pre-order! For PC players there are a number of ways to get your hands on Halo: Reach when it launches: Subscribe to Xbox Game Pass for PC and get Halo: […]

    The post Halo: Reach launches on December 3rd appeared first on Splash Damage.

    This month we’re celebrating both Movember and International Men’s Day. If you checked out our update about Wellbeing Week you’ll know that Mental Health is something that we’re striving to talk about more and to normalise. To that end, this past month we’ve been celebrating Movember — a charity cause raising awareness around both Men’s […]

    The post Movember at Splash Damage appeared first on Splash Damage.

    This past Friday we headed to the 37th annual The Golden Joystick Awards 2019 with our fingers and toes crossed; Gears 5 was up for Xbox Game of the Year. For those who don’t know, The Golden Joystick Awards are special because they’re mainly voted for by you, the public! Over 3.5 million votes were […]

    The post Gears 5 wins Xbox Game of the Year 2019 appeared first on Splash Damage.

    October was one heck of a month at Splash Damage! We attended a shed load of events, had a Wellbeing Week, celebrated a few game anniversaries and launched Ask Splash Season 2! Read on to catch up on our latest news. Also don’t forget to subscribe so you don’t miss out!

    The post Newsletter #6: Wellbeing Week, Ask Splash & More! appeared first on Splash Damage.

    On Monday 21st October we kicked off Splash Damage’s first-ever Wellbeing Week. We sat down with some of the people and departments involved in making this a reality to discuss what wellbeing means to both Splash Damage and our staff. “We’ve never really had a big initiative like this before” said Kate, our HR Manager, […]

    The post Wellbeing Week 2019 appeared first on Splash Damage.

    September was a great month at Splash towers. Gears 5 launched, we had visits from our friends at both The Coalition and 343, and much, much more. Check out last month’s newsletter below, and don’t forget to subscribe so you don’t have to wait for the latest news.

    The post Newsletter #5: Gears 5 and Studio Updates appeared first on Splash Damage.

    The reviews are in. Critics are calling Gears 5 “a spectacular return to form” and “the most ambitious campaign” that the series has ever had. We couldn’t be more proud of the work our friends and colleagues at The Coalition have achieved with the campaign, and we cannot wait for multiplayer impressions to start dropping â€“ […]

    The post Gears 5: Reviews appeared first on Splash Damage.

    Gamescom 2019 is in full swing, and Gears 5 has had a starring role. With just a few short weeks to launch we thought we’d wrap up all of the latest Gears 5 news and let you know where and when you can get your hands on it. We’re so incredibly proud to have contributed […]

    The post Gears 5: Gamescom Wrap Up appeared first on Splash Damage.

    We wanted to give folks who missed our older newsletter the chance to catch up before our newer editions launch. Please enjoy #5 and don’t forget to subscribe to catch our next editions.

    The post Newsletter #4: Pride, Chickens & Football appeared first on Splash Damage.

    This Friday (July 26th) we are competing once more in Special Effect and SEGA’s ‘Chicken For Charity’ PUBG Tournament. Last year we came third but raised a heap of money for a great cause. This year, though, we’re gunning for top spot. Our donation page is live right now, so if you’d like to support […]

    The post Splash Damage: Chicken for Charity 2 appeared first on Splash Damage.

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